Palmyst - Mobile app prodct design

Designed Palmyst’s first app with a clickable prototype for early testing, refining UX pre-development. Features include a fresh brand, credit payments, and history.

Year
2024
Pages created
Tools
Figma
Check it out
SCOPE OF PROJECT
UI/UX Design
ABOUT THE PROJECT

We worked on the product design for Palmyst’s debut mobile app to offer a perfect blend of fresh design and user-friendly flow. With a vibrant brand refresh, a credit-based payment system, and an intuitive layout, users would be able to easily explore personalized palm readings and track their insights.

The Problem

Palmyst was stepping into the mobile world for the first time and needed an app that reflected their fresh, modern brand while offering an engaging experience for users.

The challenge? Create a seamless design for their palm-reading tools, all while introducing a new payment system where users could buy credits and use them to explore categories like relationships, love, and career etc. They needed a design that was intuitive, fun, and built to keep users coming back.

No items found.
The Ideation

Our first step was a thorough product discovery phase. We dove deep into understanding Palmyst’s core user base and the goals of the app. Through research, user interviews and collaboration, we defined the must-have features, prioritizing a smooth user flow and an engaging interface.

We also explored the best ways to integrate a credit-based payment system, where users could buy credits to unlock various tools. Additionally, we considered how users would interact with the app long-term, building out a history feature that allows users to revisit previous palm reading insights.

Our focus was to ensure that every element—from navigation to payment—felt intuitive and exciting for first-time users.

The Solution

To ensure the design hit the mark, we created a fully clickable prototype on Figma that captured the entire user journey from start to finish. This prototype allowed users to explore every aspect of the app, from buying credits to using palm-reading tools, all before a single line of code was written.

The clickable prototype enabled Palmyst to gather valuable user feedback early in the process, allowing us to refine the design and ensure the app was both engaging and easy to navigate. By testing the complete user flow, we made it simple to make adjustments based on real user interactions, saving time and resources before moving into development.

We would now be working with them to build the app that translates the design into reality.

What our client say

Got a project brewing?
Let’s talk.

UI/UX
SaaS
Mobile Apps
Low Code
AR/VR
AI
Design and Prototyping
SaaS
Mobile apps
Low Code
AR/VR
AI